Timeline
14 Weeks, 2024
β
βRole
Solo Artist: Animation & Rigging β’ Modeling β’ VFX
β
βProject Medium
Maya, ZBrush, Substance Painter, Unity, Arnold Renderer
β
14 Weeks, 2024
β
βRole
Solo Artist: Animation & Rigging β’ Modeling β’ VFX
β
βProject Medium
Maya, ZBrush, Substance Painter, Unity, Arnold Renderer
β
For a 3-month project at Carnegie Mellon University, a group of 6 professionals designed a driving experience that encourages slower speeds and careful maneuvering by using the newly acquired simulation equipment (Logitech G Pro Racing) with driverβs seat, steering wheel, and monitor.
Project Blog: https://projects.etc.cmu.edu/deliberide/
β’ Animated Environment: I sculpted, modeled, rigged, and animated a human heart that served as environment.
β’ Layout environment and Visual Effects in Unity
ββ’ Rig and animated NPCs (white blood cells and virus) and their VFX in Unity
Project Blog: https://projects.etc.cmu.edu/deliberide/
β’ Animated Environment: I sculpted, modeled, rigged, and animated a human heart that served as environment.
β’ Layout environment and Visual Effects in Unity
ββ’ Rig and animated NPCs (white blood cells and virus) and their VFX in Unity
Heart Rig
Animated Heart as Game Environment
Game Trailor
Heart Valves Collides With the Vehicle
White Blood Cell Rig
- Created the rig and animation in Maya.
- Crafted VFX in Unity
ββ
- Crafted VFX in Unity
ββ
3 States In Game: White Blood Cell and Virus
Attack
ββ
ββ
Under Controlled
ββ
ββ
Alerted
ββ
ββ
Problem Solving:
Animate the heart interior while keeping the heart complete
Version 1 - Closed Heart
Having thoroughly studied the anatomy of the human heart, including its internal structure and the motion of its heartbeat, I meticulously modeled the basic structure in Maya.
Version 2 - Cut-open Heart
To animate the interior while keeping the heart as a whole, I cut the front part of the bottom 2 chambers while making it able to fit back perfectly.
This cut is designed to be the right size and place to ensure that all chambers and parts that need to be animated can be reached.
β
Letβs talk!
heiheoi99@gmail.com